DA API er en strategi

Udgivet 22-07-2018

Et API er en strategi. Det er ikke noget man lige klasker på sit produkt, så man kan checke den sidste feature af og være færdig.

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DA Fix Smadret PS4-controller

Udgivet 01-06-2018

Denne artikel beskriver kort hvordan førstegeneration PS4 Dualshock 4-controllere er gået i stykker og hvordan jeg fandt et hurtigt nemt fix til dette.

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Writing a good error report

Published on Fri Mar 9, 2018

Good error reports lead to easier and more complete error fixing! In fact bad error reports can lead to worse software! With that in mind let’s look into what makes a good error report. What causes an …

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Embracing the facts - software have errors

Published on Mon Jan 1, 2018

Errors in software is one of those things that can be frustrating and it can lead to trouble - both internally and externally - for software development teams. Getting in control is key to success - …

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Building a Test Server

Published on Sun May 28, 2017

I have written a multipurpose test server in Go. I will use it to test various stuff with load balancing etc. - this article is a short description what it can do.

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Scaling Web Applications

Published on Mon May 8, 2017

Scaling web applications is not trivial. But what are the reasons to scale? How can you scale? This article will describe some reasons for scaling along with scaling strategies.

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The New Javascript

Published on Sun Apr 23, 2017

Lately I’ve been doing Javascript - a lot of Javascript! Doing Javascript in 2017 is a lot different that when i started doing Javascript in the late 90’s. Here is a tale from my most …

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What About Desktop Applications

Published on Mon Mar 6, 2017

All the buzz these days are about web applications and web development and the cloud! What about desktop applications? Are they still a thing?

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Generating random numbers

Published on Mon Feb 6, 2017

Let’s go crazy and generate some random numbers! But are they truly random? And why are we generating them?!

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Funny thing in Go loops

Published on Thu Feb 2, 2017

Last night I ran into some issues with some code written in Go. After a whole lot of tracking down I isolated the problem to be around loops and ranges!

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